Magician Girl Deck Breakdown

Cards Usage Statistic

Main Deck

Apple Magician Girl
Apple Magician Girl
Apple Magician Girl
FIRE 3
Apple Magician Girl
  • ATK:

  • 1200

  • DEF:

  • 800


Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand.

Berry Magician Girl
Berry Magician Girl
Berry Magician Girl
EARTH 1
Berry Magician Girl
  • ATK:

  • 400

  • DEF:

  • 400


If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".

Chocolate Magician Girl
Chocolate Magician Girl
Chocolate Magician Girl
WATER 4
Chocolate Magician Girl
  • ATK:

  • 1600

  • DEF:

  • 1000


Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.

Dark Magician Girl
Dark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Dark Magician of Chaos
Dark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Elemental HERO Prisma
Elemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.

Gagaga Magician
Gagaga Magician
Gagaga Magician
DARK 4
Gagaga Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

Kiwi Magician Girl
Kiwi Magician Girl
Kiwi Magician Girl
WIND 5
Kiwi Magician Girl
  • ATK:

  • 1800

  • DEF:

  • 1200


During either player's turn: You can discard this card; "Magician Girl" monsters you currently control gain 300 ATK and DEF for each "Magician Girl" monster with different names on the field and in the Graveyards, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects.

Lemon Magician Girl
Lemon Magician Girl
Lemon Magician Girl
LIGHT 2
Lemon Magician Girl
  • ATK:

  • 800

  • DEF:

  • 600


Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.

Magician of Dark Illusion
Magician of Dark Illusion
Magician of Dark Illusion
DARK 7
Magician of Dark Illusion
  • ATK:

  • 2100

  • DEF:

  • 2500


This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.

Magician's Robe
Magician's Robe
Magician's Robe
DARK 2
Magician's Robe
  • ATK:

  • 700

  • DEF:

  • 2000


During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.

Magician's Rod
Magician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

Palladium Oracle Mahad
Palladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

Sorcerer of Dark Magic
Sorcerer of Dark Magic
Sorcerer of Dark Magic
DARK 9
Sorcerer of Dark Magic
  • ATK:

  • 3200

  • DEF:

  • 2800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

Summoner Monk
Summoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

Dark Magician
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

Dark Hole
Dark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    Dark Magic Expanded
    Dark Magic Expanded
    Dark Magic Expanded
    Spell Quick
    Dark Magic Expanded

      Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ● 1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ● 3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.

      Dark Magic Inheritance
      Dark Magic Inheritance
      Dark Magic Inheritance
      Spell Quick
      Dark Magic Inheritance

        Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.

        Dark Magical Circle
        Dark Magical Circle
        Dark Magical Circle
        Spell Continuous
        Dark Magical Circle

          When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.

          Galaxy Cyclone
          Galaxy Cyclone
          Galaxy Cyclone
          Spell Normal
          Galaxy Cyclone

            Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.

            Illusion Magic
            Illusion Magic
            Illusion Magic
            Spell Quick
            Illusion Magic

              Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.

              Magical Contract Door
              Magical Contract Door
              Magical Contract Door
              Spell Normal
              Magical Contract Door

                Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.

                Pot of Duality
                Pot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                  Tag(s):

                  Secret Village of the Spellcasters
                  Secret Village of the Spellcasters
                  Secret Village of the Spellcasters
                  Spell Field
                  Secret Village of the Spellcasters

                    If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.

                    Swords of Revealing Light
                    Swords of Revealing Light
                    Swords of Revealing Light
                    Spell Normal
                    Swords of Revealing Light

                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                      Dark Horizon
                      Dark Horizon
                      Dark Horizon
                      Trap Normal
                      Dark Horizon

                        When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.

                        Magic Cylinder
                        Magic Cylinder
                        Magic Cylinder
                        Trap Normal
                        Magic Cylinder

                          When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                          Magician Navigation
                          Magician Navigation
                          Magician Navigation
                          Trap Normal
                          Magician Navigation

                            Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.

                            Magician's Circle
                            Magician's Circle
                            Magician's Circle
                            Trap Normal
                            Magician's Circle

                              When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.

                              Mirror Force
                              Mirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                Extra Deck

                                Dark Magician Girl the Dragon Knight
                                Dark Magician Girl the Dragon Knight
                                Dark Magician Girl the Dragon Knight
                                DARK 7
                                Dark Magician Girl the Dragon Knight
                                • ATK:

                                • 2600

                                • DEF:

                                • 1700


                                "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.

                                Dark Paladin
                                Dark Paladin
                                Dark Paladin
                                DARK 8
                                Dark Paladin
                                • ATK:

                                • 2900

                                • DEF:

                                • 2400


                                "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

                                Alchemic Magician
                                Alchemic Magician
                                Alchemic Magician
                                DARK
                                Alchemic Magician
                                • ATK:

                                • 1500

                                • DEF:

                                • 1500


                                3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.

                                Ebon High Magician
                                Ebon High Magician
                                Ebon High Magician
                                DARK
                                Ebon High Magician
                                • ATK:

                                • 2300

                                • DEF:

                                • 2800


                                2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.

                                Ebon Illusion Magician
                                Ebon Illusion Magician
                                Ebon Illusion Magician
                                DARK
                                Ebon Illusion Magician
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.

                                Number 17: Leviathan Dragon
                                Number 17: Leviathan Dragon
                                Number 17: Leviathan Dragon
                                WATER
                                Number 17: Leviathan Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                                Red-Eyes Flare Metal Dragon
                                Red-Eyes Flare Metal Dragon
                                Red-Eyes Flare Metal Dragon
                                DARK
                                Red-Eyes Flare Metal Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2400


                                2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

                                Main: 51 Extra: 9

                                2 cardApple Magician Girl 2 cardApple Magician Girl
                                Apple Magician Girl
                                FIRE 3
                                Apple Magician Girl
                                • ATK:

                                • 1200

                                • DEF:

                                • 800


                                Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand.


                                1 cardBerry Magician Girl 1 cardBerry Magician Girl
                                Berry Magician Girl
                                EARTH 1
                                Berry Magician Girl
                                • ATK:

                                • 400

                                • DEF:

                                • 400


                                If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".


                                3 cardChocolate Magician Girl 3 cardChocolate Magician Girl
                                Chocolate Magician Girl
                                WATER 4
                                Chocolate Magician Girl
                                • ATK:

                                • 1600

                                • DEF:

                                • 1000


                                Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


                                3 cardDark Magician Girl 3 cardDark Magician Girl
                                Dark Magician Girl
                                DARK 6
                                Dark Magician Girl
                                • ATK:

                                • 2000

                                • DEF:

                                • 1700


                                Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


                                1 cardDark Magician of Chaos
                                1 cardDark Magician of Chaos
                                Dark Magician of Chaos
                                DARK 8
                                Dark Magician of Chaos
                                • ATK:

                                • 2800

                                • DEF:

                                • 2600


                                During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


                                1 cardElemental HERO Prisma 1 cardElemental HERO Prisma
                                Elemental HERO Prisma
                                LIGHT 4
                                Elemental HERO Prisma
                                • ATK:

                                • 1700

                                • DEF:

                                • 1100


                                Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


                                2 cardGagaga Magician 2 cardGagaga Magician
                                Gagaga Magician
                                DARK 4
                                Gagaga Magician
                                • ATK:

                                • 1500

                                • DEF:

                                • 1000


                                Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.


                                1 cardKiwi Magician Girl 1 cardKiwi Magician Girl
                                Kiwi Magician Girl
                                WIND 5
                                Kiwi Magician Girl
                                • ATK:

                                • 1800

                                • DEF:

                                • 1200


                                During either player's turn: You can discard this card; "Magician Girl" monsters you currently control gain 300 ATK and DEF for each "Magician Girl" monster with different names on the field and in the Graveyards, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects.


                                2 cardLemon Magician Girl 2 cardLemon Magician Girl
                                Lemon Magician Girl
                                LIGHT 2
                                Lemon Magician Girl
                                • ATK:

                                • 800

                                • DEF:

                                • 600


                                Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


                                2 cardMagician of Dark Illusion 2 cardMagician of Dark Illusion
                                Magician of Dark Illusion
                                DARK 7
                                Magician of Dark Illusion
                                • ATK:

                                • 2100

                                • DEF:

                                • 2500


                                This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.


                                2 cardMagician's Robe 2 cardMagician's Robe
                                Magician's Robe
                                DARK 2
                                Magician's Robe
                                • ATK:

                                • 700

                                • DEF:

                                • 2000


                                During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.


                                3 cardMagician's Rod 3 cardMagician's Rod
                                Magician's Rod
                                DARK 3
                                Magician's Rod
                                • ATK:

                                • 1600

                                • DEF:

                                • 100


                                When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


                                1 cardPalladium Oracle Mahad 1 cardPalladium Oracle Mahad
                                Palladium Oracle Mahad
                                LIGHT 7
                                Palladium Oracle Mahad
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


                                1 cardSorcerer of Dark Magic 1 cardSorcerer of Dark Magic
                                Sorcerer of Dark Magic
                                DARK 9
                                Sorcerer of Dark Magic
                                • ATK:

                                • 3200

                                • DEF:

                                • 2800


                                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                2 cardSummoner Monk 2 cardSummoner Monk
                                Summoner Monk
                                DARK 4
                                Summoner Monk
                                • ATK:

                                • 800

                                • DEF:

                                • 1600


                                While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                                3 cardDark Magician 3 cardDark Magician
                                Dark Magician
                                DARK 7
                                Dark Magician
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                ''The ultimate wizard in terms of attack and defense.''


                                1 cardDark Hole
                                1 cardDark Hole
                                Dark Hole
                                Spell Normal
                                Dark Hole

                                  Destroy all monsters on the field.


                                  3 cardDark Magic Expanded 3 cardDark Magic Expanded
                                  Dark Magic Expanded
                                  Spell Quick
                                  Dark Magic Expanded

                                    Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ● 1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ● 3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.


                                    1 cardDark Magic Inheritance 1 cardDark Magic Inheritance
                                    Dark Magic Inheritance
                                    Spell Quick
                                    Dark Magic Inheritance

                                      Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.


                                      1 cardDark Magical Circle 1 cardDark Magical Circle
                                      Dark Magical Circle
                                      Spell Continuous
                                      Dark Magical Circle

                                        When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


                                        1 cardGalaxy Cyclone 1 cardGalaxy Cyclone
                                        Galaxy Cyclone
                                        Spell Normal
                                        Galaxy Cyclone

                                          Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


                                          2 cardIllusion Magic 2 cardIllusion Magic
                                          Illusion Magic
                                          Spell Quick
                                          Illusion Magic

                                            Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.


                                            1 cardMagical Contract Door 1 cardMagical Contract Door
                                            Magical Contract Door
                                            Spell Normal
                                            Magical Contract Door

                                              Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.


                                              1 cardPot of Duality
                                              1 cardPot of Duality
                                              Pot of Duality
                                              Spell Normal
                                              Pot of Duality

                                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                Tag(s):

                                                2 cardSecret Village of the Spellcasters
                                                2 cardSecret Village of the Spellcasters
                                                Secret Village of the Spellcasters
                                                Spell Field
                                                Secret Village of the Spellcasters

                                                  If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                                  1 cardSwords of Revealing Light
                                                  1 cardSwords of Revealing Light
                                                  Swords of Revealing Light
                                                  Spell Normal
                                                  Swords of Revealing Light

                                                    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                    1 cardDark Horizon 1 cardDark Horizon
                                                    Dark Horizon
                                                    Trap Normal
                                                    Dark Horizon

                                                      When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.


                                                      1 cardMagic Cylinder
                                                      1 cardMagic Cylinder
                                                      Magic Cylinder
                                                      Trap Normal
                                                      Magic Cylinder

                                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                        3 cardMagician Navigation 3 cardMagician Navigation
                                                        Magician Navigation
                                                        Trap Normal
                                                        Magician Navigation

                                                          Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                                                          1 cardMagician's Circle 1 cardMagician's Circle
                                                          Magician's Circle
                                                          Trap Normal
                                                          Magician's Circle

                                                            When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.


                                                            1 cardMirror Force
                                                            1 cardMirror Force
                                                            Mirror Force
                                                            Trap Normal
                                                            Mirror Force

                                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                              1 cardDark Magician Girl the Dragon Knight 1 cardDark Magician Girl the Dragon Knight
                                                              Dark Magician Girl the Dragon Knight
                                                              DARK 7
                                                              Dark Magician Girl the Dragon Knight
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1700


                                                              "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.


                                                              1 cardDark Paladin 1 cardDark Paladin
                                                              Dark Paladin
                                                              DARK 8
                                                              Dark Paladin
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2400


                                                              "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                              1 cardAlchemic Magician 1 cardAlchemic Magician
                                                              Alchemic Magician
                                                              DARK
                                                              Alchemic Magician
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1500


                                                              3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.


                                                              2 cardEbon High Magician 2 cardEbon High Magician
                                                              Ebon High Magician
                                                              DARK
                                                              Ebon High Magician
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 2800


                                                              2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.


                                                              2 cardEbon Illusion Magician 2 cardEbon Illusion Magician
                                                              Ebon Illusion Magician
                                                              DARK
                                                              Ebon Illusion Magician
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2100


                                                              2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.


                                                              1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                              Number 17: Leviathan Dragon
                                                              WATER
                                                              Number 17: Leviathan Dragon
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 0


                                                              2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                              1 cardRed-Eyes Flare Metal Dragon 1 cardRed-Eyes Flare Metal Dragon
                                                              Red-Eyes Flare Metal Dragon
                                                              DARK
                                                              Red-Eyes Flare Metal Dragon
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2400


                                                              2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.



                                                              MAGICIAN GIRL Decks in TCG








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